Approved Fanjo Mercytooth

Fanjo Mercytooth



Image TBA


Skills
Total Points Available To Spend
12

Physical
Mental
Social
Hand Crossbow [Trained] (2)
Tracking [Proficient] (3)
Charisma [Novice] (1)
Shortsword [Trained] (2)
Unarmed Combat [Proficient] (3)
Agility [Novice] (1)
Total Points in Category: 8
Total Points in Category: 3
Total Points in Category: 1


General Information
Age: 22
Species: Grey Fox
Size: Average


Physical Description
If this were a sci-fi, you’d imagine him wearing a Mandalorian helmet. Slender but muscular, Fanjo wears leather armour over a dark blue justacorps, a white platycodon embroidered onto each bottom corner hem. A brown flat-topped tricorne perches between his ears and at his collarbone he displays a necklace of varied canines – teeth claimed from bounties where he had to show his ‘mercy’. The grey fox bears a pale scar on the left side of his muzzle from an old lesson learnt.​


Inventory and Real Estate
  • Hand crossbow
  • Shortsword
  • Leather armour
  • Dark blue justacorps with platycodon embroidery and brown tricorne hat
  • Tooth trophy necklace
  • Medium sum of gilders collected over time
  • Kreehold/Furotazzi bunk
  • Prefers to otherwise stay in tavern rooms until he can save up for a place in Zann’s Backyard



Personality
Though amiable enough in the Bilge and polite to his bounties if they show him the same courtesy, Fanjo keeps his true self close to his chest. His surname is somewhat of a misdirect, for ‘mercy’ does not always mean sparing a life or causing a lack of pain. There is a coldness to Fanjo with his avoidance of meaningful connections but flickers of warmth have not been impossible to find.​


Strengths
  • Adept tracker/detective and fighter
  • Reasonably charming
  • Intelligent
  • Adaptable
  • Not always easy to predict


Weaknesses
  • Rarely works well with others
  • Whole lot of mummy issues
  • Does not like enclosed spaces
  • Paid loyalty
  • Not always easy to predict



History
Never knowing his father, born in 1743, Fanjo was raised by his mother, a member of the Kreehold mercenaries. He was nine when she was killed during the war, but by then he had already decided he would follow in her footsteps. Taken under their wing and merged with the Furotazzis, Fanjo grew to become a formidable hunter whether for persons or inanimate objects. Still young, he has had his share of dalliances with males and females alike, some paid for, some not. For now, he chases life’s excitement, the thrill of the hunt, and the pleasures that can be bought with coin.​
 
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