Information Character Species and Sizes

Talinn Ryalor

Duke of Westisle
Staff member
Nobility: Duke
Minister: Innovation
Influence
32,940.00
Character Species And Sizes

Sizes


The Vulpine Imperium, generally speaking, breaks a bit from the traditional Redwall canon in that the species sizes work more closely towards regular human sizes than the anthropomorphic sizes portrayed in the book for balance purposes and other reasons. There are five sizes available for players to choose from, though the VI staff may create npcs larger or smaller than these. Generally speaking, size is more for flavor than any appreciable roleplay benefit, so feel free to pick what feels right to you.

Extra Small

Small

Medium

Large

Extra Large

Species

The Vulpine Imperium, in its present incarnation, is now open to all of the species that can be found in the Redwall books as well as certain “exotic” species on a case by case basis. Regarding exotic species, a good general guideline for whether or not it will be approved is the weight class of the animal, with animals who average under 18 kg/40 pounds likely to be approved, animals between that and 25 kg/55 pounds moderately likely to be approved, and animals over 25 kg/55 pounds facing increasing scrutiny the higher you go. Let’s take wolves as an example. An Arabian wolf, Baffin Island wolf, or Mongolian wolf might be approved. A 90 kg/200+ pound dire wolf is not very likely to be approved.


No Approval Needed

Badgers

Hares/Rabbits

Hedgehogs

Hamsters

Mice

Moles

Otters

Shrews

Squirrels

Voles

Ermine

Ferrets

Foxes

Pine Martens

Rats

Monitor Lizards

Toads

Sables

Stoats

Weasels

Wildcats

Wolverines

Approval Required*

Common Wolves (see here for how to get your wolf approved).

Most Other Species

*With a pretty high success rate once discussed.

Automatically Rejected (For PCs)

Avians, Fish, Mythological Creatures, Dire Wolves.​
 
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