Amnesty Greysoul
Skills
Skills
Total Points Available To Spend |
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The default for new characters over 16 is 12, for characters under 16 it is 11. |
Physical
- Knives [Trained] (2)
- Dirty Tricks [Trained] (2)
Total Points In Category: 4
Mental
- Battlefield Medicine [Proficient] (3)
- Herbology [Trained] (2)
Total Points In Category: 5
Social
- Verbal De-escalation [Proficient] (3)
Total Points In Category: 3
General Information
Age: 27
Species: Fox
Size: Medium
Physical Description
She is otherwise unremarkable. Average height. Average build. Dressed in the same patched and worn-out shirts and breeches that might be found on any other denizen of Bully Harbor. Even the red bandanna she wears tied around her neck is hardly enough to set her apart, nor is the sheathed knife that hangs from her old, ratty belt. Yet she seems clean enough, and well-kempt. A beast fallen on hard times, perhaps, who still recognizes the benefits of basic hygiene.
Inventory and Real Estate
With regards to other items, nothing is particularly notable but the impressive collection of various herbs, fungi, lichens, etc. that are neatly collected in whatever receptacles came to hand. Glass jars. Clay bowls. Wooden plates. None of them labeled. If an herbalist can’t identify her samples by sight and smell, then she has no right to call herself an herbalist.
Personality
Yet beneath the quiet, gentle, almost timid exterior lies a bloody temper and a willingness to do whatever must be done to Set Things Right. Pity the beast that finds himself on the wrong side of that cold, terrible rage.
Strengths
Always Learning: If a beast wants to survive, she must learn. Every mistake is a chance to figure out what went wrong. Every success is an invitation to explore further. There’s always something more, and Amnesty is ever driven to seek it.
Weaknesses
Loner: Once burned, twice shy-- or so the saying goes. And Amnesty was burned more than once. It’s easier to just wall off all the tender bits that are so easily hurt.
History
She rarely speaks of it, and then only in vague allusions. What might be gathered by an astute listener is that she was born into a small village and trained as a healer, and that her skills were noted by the same warlord who saw fit to destroy all that Amnesty loved the most. But a beast who knows the herbs that heal might also know the ones that kill. And if a healer has no one left to heal, can she be blamed if she turns her paws to vengeance?
The facts are these: Amnesty joined the warlord’s band as a field medic, using her skills to patch up those who were injured during their raids and pillaging. Those who escaped spoke of a white vixen whose presence, either by accident or design, provided the momentary distractions required for them to escape the blades and arrows of their attackers. And some time after she joined his band, the warlord died, suddenly, without a wound to be found on his body.
The warband dispersed, a few squabbling factions falling prey to the same villagers they had terrorized for so long, the rest vanishing to pursue their own paths. Amnesty was one of these, and her road brought her to Bully Harbor. What better place for the healer who chose to kill instead?